A TRAPEZIST DRYRACK:

PURPOSE, FUNCTION AND DESIGN

Project Brief

The industrial design project that lead to the trapezist dry-rack asked to design an expendable/ transformable addition to complement a sink in a small kitchen of a common city dweller. 

The design had to be easy to clean and maintain. 

It would have to have built-in facilities to quicken the rinsing and drying process with minimal wastage of resources. 

It would have to have a large enough surface area to accommodate all sizes of utensils.

Discovering the Problem

The Assignment required to collect the essence of the the famous cubbon park- along with inspiration from the park as well as the metro station where the visual representation of said inspiration would be exhibit through creative media. 

The inital research involved tracking  a pattern on the map of cubbon park sparking an experience that became the foundation of the overall assignment.

 

Experience in a few words:

Self Sustaining

Huge/ Monumental

And Escape

Calm and Green

The Big Problem

After exploring a total of 6 areas of opportunity, the chosen point of further discussion was narrowed down to the KITCHEN SINK and the problems associated with it

These problems include:

  • Washing utensils wastes a lot of water and makes a mess outside the sink.

  • Drains liquids and detergents + excess food/ contents on utensils. 

  • Easier to rinse off all stains off of the utensil surface. 

  • Inexpensive (compared to dishwasher)

  • Can be used to soak up dirty dishes for later. 

  • Saves electricity.

The Big Problem

The Assignment required to collect the essence of the the famous cubbon park- along with inspiration from the park as well as the metro station where the visual representation of said inspiration would be exhibit through creative media. 

The inital research involved tracking  a pattern on the map of cubbon park sparking an experience that became the foundation of the overall assignment.

 

Experience in a few words:

Self Sustaining

Huge/ Monumental

And Escape

Calm and Green

User and Use Profiling

The User Profile of a common city Dweller includes:

  • Time is always tight. May follow a strict routine. May have less weekly time to spend in the kitchen.

  • Cooking, setting and cleaning may be considered an undesired chore to the 'eating' experience.

  • Space may be a luxury, especially in the kitchen. 

  • May look for options to transform existing furniture to create more flexible and multi-purpose mechanisms. 

  • Kitchen may be shared by more than one people. 

  • A lot of kitchen space may be used up for storage.

Ideation:
3 Verticals

Rudimentary sketches were made divided in 3 concepts:

Concept 1: Caging for extra area.

Concept 2: Air Dispenser for Drying

Concept 3: Padding for cleanliness

Finally, the the best ideas were clubbed into 1 to create the first draft of what could be the final outcome.

Draft 1:
Improvisations

Some of suggested improvisations:

  • Storage issues may occur due to size.

  • How does it work as a flatbed?

  • Uncomfortable to stand against the extrusion and work/ wash.

  • Lid takes up too much counter space when open. 

  • Is the rubber needed when extrusion is a part of the design?

  • Too heavy

  • May need an electric connection

  • The hollow for the sink opening will vary as per sink size.

Based on these suggestions, more iterations were made (right).

The Revised Concept Aim

The Assignment required to collect the essence of the the famous cubbon park- along with inspiration from the park as well as the metro station where the visual representation of said inspiration would be exhibit through creative media. 

The inital research involved tracking  a pattern on the map of cubbon park sparking an experience that became the foundation of the overall assignment.

 

Experience in a few words:

Self Sustaining

Huge/ Monumental

And Escape

Calm and Green

Draft 2: Design & Ideation 

Based on what i thought and felt of the experience, a few ideas for the final project were generated. 

Mostly, I wished to focus on the enormity that I felt of the place- 'huge' and 'monumental'. I wished to highlight the way my pattern detached me from the closeness of the bushes, and seemed to double the size and distance of each tree, person and park's element from one another. 

Following the first batch of ideas and selecting the most suitable ones, I tried to focus on the installation's appearance, as well as the way it would interact with its audience. After thorough mindmapping, the shadow lamp was chosen for further work.

Prototype 1 and 2

The Assignment required to collect the essence of the the famous cubbon park- along with inspiration from the park as well as the metro station where the visual representation of said inspiration would be exhibit through creative media. 

The inital research involved tracking  a pattern on the map of cubbon park sparking an experience that became the foundation of the overall assignment.

 

Experience in a few words:

Self Sustaining

Huge/ Monumental

And Escape

Calm and Green

Final: Fixing Functionality

Final few functional changes were made between the 2nd Prototype and the final prototype. These included:

  • Add 2 more columns of pieces to elongate the length for more S/A. 

  • Fix the joints so that structure stays in position when adjusted for new orientations (screws, fixtures, etc.)

  • Increased gap between 2 sticks to suit the thicker plates. 

  • Play with varying lengths of the sticks column-wise. 

  • Increase the thickness of each stick.

  • Removed gap within each stick piece. 

  • Thicken the rod/ thread intersecting the sticks together. 

  • Material needs to be plastic. 

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